Posts filed under 'Game design'
The Great Games Experiment

Oh yes, if you want to be always informed about what’s happening with homebrew software you may take an account for free on The Great Game Experiments. It’s the place where game developers and fans meet to create the best homebrew gaming experience of ever. One of the strong point of this place is that people of different backgrounds can put toghether their minds to create games, then share their work and discuss about it. Any account also incoprorate a blog to post about your updates and the management interface is really easy to manage. A good place for all of those that want their videogaming projects come true.
>> http://www.greatgamesexperiment.com/
Image took from www.become.com
Add comment Monday, 11/02/2008
Make a game for Nintendo DS

You want to make a game for Nintendo DS but you couldn’t be able to achieve all the material to start seriously? If the answer is yes, this is the site for you. Patater (real name Jaede Almero) put a complete tutorial about devkitARM (an set of tools which is part of devkitPRO and it’s based on libnds) which guides you into your first game making experience for the little protable consile. It starts from informations about running homebrew software, explaining how the games market work and teaching how to put code to build a sample videogame.
Newbies are warned: although it’s a basic tutorial it requires some knowlege on:
- how Nintendo DS works (a good series of preparatory tutorials can be found on Devscene);
- C++ or C (you can find some good books about or you can search for free manuals and tutorials, as instance Beej’s Guide to C Programming);
- Object-oriented programming (the best concised guide is available on Sun’s website).
If you’re supposed to know all of those, then what are you waiting for? Get into NintendoDS programming and show the world your talent!
>> http://patater.com/nintendods
Image took from Pocketgaming.blogspot.com
Add comment Sunday, 10/02/2008





