Posts filed under 'IUAV'
IxD Lab 2_Dreamstop documentation
Yeah, I worked all the night with a computer close to the crash, but hey I did it (even if quite in late). Now let’s get a big break before restarting to work for other projects: I feel a bit dizzy. You know, staying operative in front of a pc for 24 hours (almost continuously) is not so healty.
Sound excerpt from My red hot car by Squarepusher.
Add comment Monday, 31/03/2008
IxD Lab 2_Building Final prototype
This is the video that shows how we bult the final prototype of “Dreamstop”.
Add comment Thursday, 27/03/2008
IxD Lab 2_Projections attempts
Heres some projection attempts that, me and my team (Dreamstop), did last week, to set up an early prototype of our installation.
Add comment Wednesday, 19/03/2008
Introduction to Arduino by Tom Hulbert
Here are uploaded the earlier four videos of the first day of workshop by Tom Hulbert about Arduino. He made a little introduction, to the students of the Interactive artefacts prototyping studio course in IUAV, about physical computing with this board and providing general technical informations.
Introducing Arduino:
Add comment Friday, 14/03/2008
IxD Lab 2_Camera Tracking
A few attempts we did to determine the camera angle for tracking.
Add comment Tuesday, 4/03/2008
Projection on glass
During last days, at Laboratori Ligabue, while testing frontal and retro-projection on a plexiglass surface, me and my teammates have found many interesting things:
- You can’t get a good projection on pure glass because its low reflecting coefficient and high refractive index just make the incoming light beams deviate and not coming back. So you must use some kind of translucent layer to fix an image on the surface, that’s why we tested it on glossy paper and on vynil acetate to see where we had the best result;
- Glossy paper is good, has slightly more brightness and it’s far more available and economic than acetate;
- Glossy paper gives a frosty-glass look, and its a bit less bright than glossy paper, but it’s far more resistant.
2 comments Tuesday, 26/02/2008
Collaboration
I’m searching for design, interaction and visual communication students to exchange informations about workshops and exhibitions which take place in their universities. That’s a project related to the editorial unit of Weme, the blog of the Visual and multimedia communications programme (clasVEM) at the University of architecture of Venice (IUAV). (more…)
Add comment Friday, 8/02/2008






