Posts filed under 'Projects'

IxD Lab 2_Dreamstop documentation


Yeah, I worked all the night with a computer close to the crash, but hey I did it (even if quite in late). Now let’s get a big break before restarting to work for other projects: I feel a bit dizzy. You know, staying operative in front of a pc for 24 hours (almost continuously) is not so healty.

Sound excerpt from My red hot car by Squarepusher.


Add comment Monday, 31/03/2008

IxD Lab 2_Building Final prototype

This is the video that shows how we bult the final prototype of “Dreamstop”.


Add comment Thursday, 27/03/2008

IxD Lab 2_Projections attempts

Heres some projection attempts that, me and my team (Dreamstop), did last week, to set up an early prototype of our installation.


Add comment Wednesday, 19/03/2008

Processing Code_Brightness Threshold

The code captures a video from a camera (in this case it’s the webcam), posterizes it in black and white giving to white pixels the highest transparency. Then copies every frame on an array which overalys (acting as a mask) a pre-recorded video. There’s also a version with a selectable threshold.
Durrell Bishop re-wrote completely the Processing code for us. Thank you so much Durrell!
Me and my team weren’t able to find what was going wrong with our initial version of the code. Durrell fixed up everything.

Durrell Bishop and Tom Hulbert are from Luckybite

[This post will be updated soon]


Add comment Wednesday, 19/03/2008

Projection on glass

During last days, at Laboratori Ligabue, while testing frontal and retro-projection on a plexiglass surface, me and my teammates have found many interesting things:

  1. You can’t get a good projection on pure glass because its low reflecting coefficient and high refractive index just make the incoming light beams deviate and not coming back. So you must use some kind of translucent layer to fix an image on the surface, that’s why we tested it on glossy paper and on vynil acetate to see where we had the best result;
  2. Glossy paper is good, has slightly more brightness and it’s far more available and economic than acetate;
  3. Glossy paper gives a frosty-glass look, and its a bit less bright than glossy paper, but it’s far more resistant.

(more…)


2 comments Tuesday, 26/02/2008


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